Eternal Paradox is an online multiplayer 4X strategy game developed by NDREAM and published by Gala Games on the iOS App Store and Google Play Store.
This litepaper companion guide aims to share key information from the Eternal Paradox litepaper written by Gala Games, along with additional commentary and tips. This guide is intended to be supplementary to the official litepaper. It is not an official guide and is not intended to be a replacement of any official documentation shared by Gala Games.
Eternal Paradox operates around a 49-day seasonal system. There is a 24-hour maintenance break in-between seasons.
Upon season end, all player progress is reset minus mercenaries owned and their respective ranks. Immortal Stats for NFT mercenaries are also retained, whereas normal non-NFT mercenaries have their Immortal Stats reset.
ETIME Token #
Eternal Paradox has a dedicated token, Eternal Time (ETIME ). ETIME
Items purchased in the Gala store are delivered in-game to Assets Storage > Misc.
Contract Address #
The ETIME
Maximum Supply #
ETIME
Distribution #
ETIME
0.90(Gems
ETIME
Daily Prize #
40% of ETIME
Players in the top 1000 will receive in-game mail confirming their specific ranking at the reset and their respective percentage of the Daily Prize distribution. Players outside of the top 1000 will not receive any mail.
Daily Prize Points (DPP) can be obtained from levelling up the Head Office, levelling up the Captain, reaching stages in the rotating Challenge Events, and when acquiring wheat and residing on an active land NFT.
Mercenary NFTs provide a percentage bonus to Daily Prize Points (DPP) earned according to their rarity. Bonuses can be cumulatively stacked up to 100%.
Season Prize #
The Season Prize is distributed through 3 different leaderboards: Conquest, Arena, and Battle Power. 60% of the Season Prize goes to the Conquest leaderboard, 20% to the Arena leaderboard, and the remaining 20% to the Battle Power leaderboard. ETIME
Conquest #
60% of the Season Prize (i.e. 36% of generated ETIME
Conquest Victory Points (CVP) are awarded to players in the top 3 guilds of each Conquest event, of which there are 3 in each season. The Conquest Victory Points (CVP) are split amongst guild members based on their overall contribution to their respective guilds (with a maximum individual contribution of 10%).
Arena #
20% of the Season Prize (i.e. 12% of generated ETIME
Arena Victory Points (AVP) are awarded to the top 500 players of Arena rankings at the end of an Arena season. There are 7 Arena seasons in one 49-day season, with each Arena season lasting 7 days.
Battle Power #
The remaining 20% of the Season Prize (i.e. 12% of generated ETIME
Stamina Token #
During Season 4, the EPX Stamina Token (STAMINA
STAMINA
STAMINA