This article provides a list of possible buffs and debuffs that can occur during mercenary combat in Arena PVP and Challenge Mode of Eternal Paradox.
Upgrading certain mercenary skills can alter the buff/debuff is applied. The following descriptions have been provided on the assumption that non-upgraded skills are being used.
Buffs #
Icon | Name | Description |
---|---|---|
![]() | ATK Buff | Increases ATK by the percentage. |
![]() | DEF Buff | Increases DEF by the percentage. |
![]() | SPD Buff | Increases SPD by the percentage. |
![]() | Critical Chance Buff | Increases critical chance. |
![]() | Evasion Buff | Increases evasion by boosting the chance to miss enemy’s attack. |
![]() | Regenerate(HP) | Heals HP by the percentage every turn. |
![]() | Debuff Immune | Immuned to debuffs. |
![]() | Shield(HP) | Gains a shield by the percentage of caster’s HP. |
![]() | Shield(DEF) | Gains a shield by the percentage of caster’s DEF. |
![]() | Shield(DMG) | Gains a shield by the percentage of caster’s DMG. |
![]() | Invulnerable | Becomes invulnerable and immuned to any damage. |
![]() | Barrier | Immuned to attacks based on the number of barriers. |
![]() | Counter | Counters based on the probabity when attacked. |
![]() | Reflect DMG | Reflects damage from enemy. |
![]() | Avenge | Adds the last damage taken to next attack. |
![]() | Protect | Caster takes damage instead. |
Debuffs #
Icon | Name | Description |
---|---|---|
![]() | ATK Debuff | Decreases ATK by the percentage. |
![]() | DEF Debuff | Decreases DEF by the percentage. |
![]() | SPD Debuff | Decreases SPD by the percentage. |
![]() | Debuff | Receives additional percent of the damage from enemy. |
![]() | Damage Over Time | Receives a fixed percentage of HP as damage every turn. |
![]() | FATAL | You take damage over time until all your HP is restored. |
![]() | Burn | You receive damage each turn based on a certain percentage of your health. |
![]() | Poisoning | You receive damage each turn based on a certain percentage of your health. |
![]() | Bleeding | You receive damage each turn based on a certain percentage of your health. |
![]() | Cannot be enhanced | Cannot receive buffs. |
![]() | Freeze | Unable to act when frozen. |
![]() | Stun | Unable to act when stunned. |
![]() | Sleep | Unable to act when in sleep. Wakes up when attacked. |
![]() | Taunt | Forced to attack the taunting target. |
![]() | Heal Block | Unable to heal HP. |
![]() | Silence | Unable to use skills but basic attack. |
![]() | Stamp | Unable to use passive skills. |
![]() | Impair | Receives 5% of HP as additional damage when attacked. |
![]() | Bomb | Attaches to a target and detonates after a duration inflicting heavy damage. |
![]() | Reverse Heal | If you receive a HP heal buff, you take damage equal to the amount of the heal. |
![]() | Freeze | Become frozen, unable to act, and take damage at the end of the duration. |
![]() | Mark of Death | You will die as soon as you overlap with the Mark of Death. |
![]() | Leader Skill Seal | Leader Skill will be deactivated. |